Turánszki János
08a7c73047
gui update: slider value input field always fits text
2021-10-10 17:09:59 +02:00
Turanszki Janos
e90672cf2f
added system initialization timings; profiler fix;
2021-09-16 00:50:07 +02:00
Amer Koleci
d0051dcb5f
RHI improvements ( #299 )
...
* GPUBufferDesc.ByteWidth is uint64_t, we don't support D3D11 anymore.
AllocateGPU, UpdateBuffer uses uint64_t.
Rename SubresourceData members with better name.
PipelineStateDesc support custom patch control points, default to 3.
* CreateBuffer accepts const void* instead of const SubresourceData.
Cleanup and improve documentation about buffer creations.
* Rename StructureByteStride to Stride.
* GPUBufferDesc rename ByteWidth to Size.
* CreateBuffer: Under D3D12 - USAGE_READBACK use D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE flag and honor BIND_SHADER_RESOURCE.
2021-09-06 16:32:25 +02:00
Turánszki János
f3687dbf4e
DX11 removal, Surfel GI
...
version 0.57.0:
- DX11 removed, DX12 is default now on Windows
- graphics interfaces improved:
- Bindless descriptor support is now assumed
- GPU Buffers with USAGE_UPLOAD and USAGE_READBACK will be persistently mapped after creation
- Removed Map/Unmap
- added BindDynamicConstantBuffer helper function
- improved AllocateGPU helper function
- GPU Queries resolving can be done directly into GPUBuffer
- UpdateBuffer now doesn't synchronize internally, this allows batching updates
- removed support for bindless constant buffers (uniform buffers)
- BindConstantBuffer will accept offset
- RESOURCE_STATES refactor, they can be combined now in the barriers
- many other refactors
- gbuffer normals removed, implemented visibility buffer
- bindless decals, bindless lightmaps, bindless hair particles, bindless software path tracing
- hair particles path tracing support
- path tracing eye adaption supported
- Surfel GI (experimental)
2021-09-05 18:59:03 +02:00
Megumumpkin
40cafdf455
GUI Sort Fix ( #278 )
...
Co-authored-by: Megumumpkin <megumumpkin@gmail.com >
2021-07-10 13:02:35 +02:00
Turanszki Janos
6c6f650b1c
editor: material window texture slot visualizer
2021-05-30 18:23:04 +02:00
Turanszki Janos
d8e9e0ba5a
updates, fixes
2021-04-25 12:51:34 +02:00
Turánszki János
f1ced24f05
Multi swapchain support ( #257 )
...
* multi swapchain draft
* uwp fix
* swapchain resize handling
* swapchain buffercount
* vsync toggle
* tests fix
* update
* everything removed from graphicsdevice regarding global screen params, engine refactor
* added GetSwapChainTexture() function to graphics device; screenshot() now requires swapChain
* linux fix: vulkan device needs window handle for instance creation
* refactor
* removed unused includes
* shader refactor and lensflare fix
* swapchain clearcolor and other refactors
* vulkan: no vector allocation in submit
* tests fix
* refactors
* lens flare canvas size fix
* gui refactor for canvas support
* refactors
* removed global canvas state
* msaa fix
* fixes
* refactor to minimize interface changes
* gui changes
* checkbox fix
* gui fixes
* fixes
* input system will accept window handle
* editor fixes
* refactor and removed resolution related system events
* small editor update
* refactor: renderpath inherits from canvas
* fixed tests duh
* image refactor
* image fix
* removed every using namespace std
* pushconstant fix
* editor: object picking only when necessary
* removed include
* dx12: copy fence waiting performed on CPU
* dx12 copyallocator update
* vulkan: copy allocator with timeline semaphores
* missing include
* dx12 copy allocator update
* refactor
* editor update
* vulkan copy allocator fix
* dx12 update
* vulkan, dx12 fixes
* version bump
* vsync event helper
* documentation update
* updated vulkan, dx12, dxc
2021-04-22 11:36:22 +02:00
Turánszki János
933080a2e4
Unified Shader Compiler ( #250 )
2021-03-21 18:54:04 +01:00
Turánszki János
9b308941fd
sheen and clearcoat ( #226 )
...
* sheen and clearcoat
* updated material wnd
* clearcoat works
* sheen updates
* sheen working
* environment reflection alwyas from probe
* restore comment sheen energy conservation
* fixes and gui for sheen and clearcoat
* sheen fix
* ocean, rt reflection fix
* material wnd update
* updated features list
2021-02-01 01:11:30 +01:00
Turanszki Janos
1bad51256f
added disable albedo debug view;
...
downsample4x fix;
voxelizer terrain shader fix;
renderpath refactor;
postprocess fix;
2020-12-07 22:22:25 +01:00
Turánszki János
5efe28fdf9
0.51.0 ( #200 )
...
* large renderer state refactor;
added subsurface scattering energy conservation;
added emitted particle subsurface scattering;
removed area lights;
optimizations;
* added layerMask support in shaders
* fixed incorrect shadow priority for directional light;
fix point light shadow disconnect;
* fix incorrect shadow assignment
2020-12-07 01:32:44 +01:00
Turanszki Janos
0c3f100d7f
gui improvement: combobox userdata
2020-11-08 17:38:43 +01:00
Turanszki Janos
571f435253
refactor
2020-11-04 16:02:23 +01:00
Turánszki János
180ddc3586
0.49 ( #160 )
...
* renderer updates: material shadertype, customshaders
* custom shader updates
* hologram fix
* editor windows refactor
* major gui update:
- gui no longer lifetime manager
- window no longer needs gui to construct
- removed gui constructors/destructors
- rewritten every editor window
* renderer update
* gui hasfocus fix
* editor fix
* renderpath upgrades: hybrid forward-deferred
* fix
* water ripple refactor
* cmake fix
* cmake fix
* renderer fix
* volumetric light fix
* customshader stencilref
* cmake fix
* rtdeferred fix
* editor update
* raytraced shadows denoise
* anisotropic shader
* sss stencil greater
* added cartoon shader
* using precomputed tangents
* added unlit object shader
* importer update
* editor update
* editor fix
* vulkan envmap rendering fix
* terrain shader simplification (normal texture mapping instead of triplanar)
* added subsurface profiles, reduced gbuffer
* denoise disocclusion fallback
* editor fix
* more sorting priority for blend than instancing
* hairparticle culling
* particle updates; font update instancing instead of index buffer; vulkan/dx12 fixes;
* shader fixes
* hairparticle trianglestrip and no cross section
* editor fix
* cam wnd update
* terrain shader fix
2020-10-17 13:17:07 +02:00
Turanszki Janos
967fc3fe66
fix: gui combobox behaviour
2020-10-08 21:41:06 +02:00
Turanszki Janos
d26fb18618
added extra controls to sounds in a scene
2020-10-07 22:53:19 +02:00
Turanszki Janos
d3b18bc504
gui updates, editor window refactors
2020-10-04 14:24:22 +02:00
Turanszki Janos
695ab45265
gui updates
2020-10-04 01:47:44 +02:00
Turanszki Janos
9819a2e083
gui updates: tooltips can be displayed on inactive element, color picker improvement
2020-10-03 15:45:00 +02:00
Turanszki Janos
e2f3b76ad8
gui updates: window placement and colorpicker scaling
2020-10-02 19:56:35 +02:00
Turánszki János
26af9078c9
Vulkan and DX12 fixes ( #134 )
...
* renderpass updates, vulkan and dx12 warning removal #78
* lots of fixes
2020-07-08 22:07:45 +01:00
Turánszki János
c6f3611439
Event system ( #133 )
...
* event system
* more refactor
* fixes
* fixes
* fixes, documentation update
2020-07-04 13:22:11 +01:00
Turanszki Janos
4fcf2020af
added linux build
2020-06-13 19:38:49 +01:00
Turánszki János
4a11d6a202
Dpi awareness ( #109 )
...
* dpi awareness test
* dpi scaling updates
* dpi scaling updates
* missing mouse inputs fix (I hope finally)
* finishing up the dpi branch...
2020-05-05 00:04:38 +01:00
Turanszki Janos
2f70a2aa8e
font renderer update
2020-04-25 15:14:01 +01:00
Turanszki Janos
dc6c068f33
added heap allocation counter; reduced string allocations;
2020-04-24 23:48:54 +01:00
turanszkij
57d0cea6e5
updated editor
2020-04-13 22:19:29 +01:00
turanszkij
2ba847cf58
gui update: put newly appearing windows on top
2020-04-11 19:17:15 +01:00
Turanszki Janos
397a34fb64
window widget minimize fix
2020-04-11 13:23:46 +01:00
turanszkij
70a7163639
gui fixes
2020-04-10 20:29:23 +01:00
turanszkij
e724ac34df
gui fix
2020-04-10 18:03:31 +01:00
turanszkij
69616149e5
gui: blurred transparency and usability improvements
2020-04-10 17:09:04 +01:00
turanszkij
e746956c64
paint tool: added texture paint mode
2020-03-29 20:43:32 +01:00
Turanszki Janos
2e0be56129
slider widget update
2020-03-28 14:36:26 +00:00
Turanszki Janos
b13cefb756
window widget update
2020-03-28 12:46:49 +00:00
turanszkij
c1471f6bac
editor: paint tool - added sculpt mode #94 ; font renderer word wrap; other updates;
2020-03-27 21:22:01 +00:00
turanszkij
730fcd0587
editor: paint tool - vertexpaint, hairlength #94 ; hairparticle update;
2020-03-26 22:43:20 +00:00
turanszkij
9b0cc2524b
transform hierarchy fix #76
2020-03-09 19:55:11 +00:00
Turanszki Janos
c9c03b2d48
removed some macro use
2020-03-07 19:25:30 +00:00
turanszkij
8a1b30a766
big refactor
2020-03-02 23:29:06 +00:00
Turanszki Janos
7bd3008398
soft body and debug draw updates
2020-02-29 16:23:14 +00:00
turanszkij
484313989b
gui updates
2020-02-24 20:24:26 +00:00
turanszkij
53f5a072cf
gui hotfix
2020-02-24 09:59:37 +00:00
Turanszki Janos
6aafe04a43
gui updates
2020-02-23 18:12:58 +00:00
Turanszki Janos
7ccc157906
gui updates
2020-02-22 21:19:15 +00:00
Turanszki Janos
5f3743dc61
gui: combo box scissor fix
2020-02-18 23:09:00 +00:00
Turanszki Janos
c53552a0a6
gui improvements: color picker, text input, slider, button
2020-02-18 22:47:46 +00:00
turanszkij
2e0f39935d
gui updates
2020-02-18 19:17:06 +00:00
Turanszki Janos
7871937622
added tree list widget, added editor scene outliner (wip)
2020-02-17 18:32:13 +00:00