Turánszki János
ebbf64b63f
editor: fixed camera snapping on model import (don't copy all camera properties, some could be uninitialized)
2023-04-09 10:43:44 +02:00
Turánszki János
daae2dd380
talking expression: random phoneme selection and forced talking
2023-04-07 14:06:05 +02:00
Turánszki János
e5783a98db
disable steamdeck build because of timeouts
2023-04-07 11:49:48 +02:00
Turánszki János
9efb99dbca
anisotropic map, aniso rotation, import/export GLTF KHR_materials_anisotropy
2023-04-05 18:36:04 +02:00
Turánszki János
7f121d3372
check occlusion status for planar reflection priority request
v0.71.190
2023-04-03 09:26:28 +02:00
Turánszki János
32255e2d0b
editor: build speed improvement for embedded resources
2023-04-02 14:36:11 +02:00
Turánszki János
21d5f37fee
build updates ( #655 )
2023-03-28 19:30:29 +02:00
Turánszki János
565231e0b0
gui: color picker hex input
2023-03-27 19:14:34 +02:00
Turánszki János
5e5e3f5af0
linux build fix
2023-03-26 21:32:08 +02:00
Turánszki János
7ca63f6b96
vulkan: copy allocator will also handle initial graphics state transitions
2023-03-26 20:17:53 +02:00
Turánszki János
5d88275e8c
editor: only check languages if directory exists
2023-03-25 20:51:21 +01:00
Turánszki János
49def1c269
Localization ( #654 )
2023-03-25 20:28:12 +01:00
Molasses
1bc20f0b1e
Added Arctic Ice's 'Nord' theme ( #653 )
...
* Added Arctic Ice's 'Nord' theme
Updated the editor to have the 'Nord' theme as
a theme option.
Signed-off-by: MolassesLover <60114762+MolassesLover@users.noreply.github.com >
* Fixed the knobs and sliders in the 'Nord' theme
This commit adds the same check used for the
'Hacking' theme onto the 'Nord' theme, used to
change `WIDGET_ID_SLIDER_KNOB_IDLE` and
`WIDGET_ID_SCROLLBAR_KNOB_INACTIVE`.
---------
Signed-off-by: MolassesLover <60114762+MolassesLover@users.noreply.github.com >
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com >
2023-03-23 21:12:00 +01:00
Turánszki János
bc715ace64
CreateBuffer2 ( #652 )
...
- new CreateBuffer2 that accepts lambda to fill buffer initial contents
- improved resource creation allocator in dx12, vulkan
- reduced allocations
2023-03-23 19:07:49 +01:00
Turánszki János
628d258f25
dx12 texture init fix
2023-03-22 14:06:57 +01:00
Turánszki János
ca5a16c077
dx12, vulkan: allow initial data for upload resource
2023-03-20 21:49:33 +01:00
vrid
90b75d3ab0
simple spell fix: dowload -> download in README.md ( #650 )
...
Update README.md
simple spell fix: dowload -> download
2023-03-20 21:39:28 +01:00
Turánszki János
0169e79b2e
morph targets moved to compute shader ( #651 )
2023-03-20 08:24:43 +01:00
Turánszki János
5c6519db08
Multithreaded animation ( #649 )
2023-03-19 11:11:29 +01:00
Turánszki János
513c28530e
fix for emissiveColor animation channel
2023-03-18 18:24:03 +01:00
Turánszki János
b02f57d160
shader compiler: strip reflection option ( #648 )
2023-03-18 11:06:41 +01:00
Turánszki János
4fb162c468
character controller: fixed timestep improvements, framerate lock debug, refactors
2023-03-17 20:36:53 +01:00
Turánszki János
892bbf0e13
decal slopeBlendPower
2023-03-16 17:38:55 +01:00
Turánszki János
615a064f20
path tracing depth-stencil #647
2023-03-15 15:01:07 +01:00
Turánszki János
7e4c4d8fa2
profiler: memory graph
2023-03-13 19:51:57 +01:00
Turánszki János
47d6ad0884
reduced gpu readback buffering in occlusion culling, profiler, emitter statistics
2023-03-12 18:58:39 +01:00
Turánszki János
172e6da32d
uwp asset packaging fix
2023-03-12 12:46:40 +01:00
Turánszki János
813c991351
character controller footprints
v0.71.176
2023-03-09 10:00:45 +01:00
Turánszki János
82398e9e85
editor: merge objects fixes
2023-03-09 09:57:16 +01:00
Turánszki János
6bb2a8519b
decal texture tiling support
2023-03-08 18:06:31 +01:00
Turánszki János
8477fee1f5
decal surfacemap support and some other updates
2023-03-07 19:33:18 +01:00
Turánszki János
97553a1995
lua updates: decal, texture, refactors
2023-03-06 21:42:29 +01:00
Turánszki János
da6c48b7ce
custom object sort priority for alpha blending
2023-03-05 17:41:10 +01:00
Turánszki János
a3ed633ba7
editor: create/remove subsets
2023-03-05 11:54:34 +01:00
Turánszki János
540f134a07
gi boost will affect all indirect diffuse consistently
2023-03-05 10:25:51 +01:00
Turánszki János
626b5ac6eb
lua binding allocation removals, refactors
2023-03-04 16:30:51 +01:00
Turánszki János
9ee1b47193
character controller: camera rotation limiter and smoothening
2023-03-03 22:53:55 +01:00
Turánszki János
50ee6409f9
sky rotation serialization fix
2023-03-03 16:29:47 +01:00
Turánszki János
1440e0b8fd
weather: added sky rotation
2023-03-03 16:27:42 +01:00
Turánszki János
c3e8d2dfbf
transparent render pass allows equal depth test
2023-03-03 15:11:47 +01:00
Turánszki János
0a0020a187
resource state fixes for visibility rendering
2023-03-02 09:44:08 +01:00
Turánszki János
41d84e04db
fix for path tracing denoiser resources
2023-03-01 15:17:33 +01:00
Turánszki János
be826da310
mipgen preserve coverage alpha fix
2023-03-01 10:59:12 +01:00
Turánszki János
8a07bb2361
added decal flag: alpha only basecolor; renderer fixes;
2023-02-28 08:25:58 +01:00
Turánszki János
2baad338b9
Decal normal map support ( #646 )
2023-02-27 11:25:02 +01:00
Turánszki János
23028e1450
Fog improvements ( #645 )
...
Co-authored-by: Silas Oler <silasmartins@outlook.dk >
2023-02-26 11:26:21 +01:00
Turánszki János
792a828b5a
d3d12 memory allocator comptr usage
2023-02-24 12:49:41 +01:00
Turánszki János
5b820853b5
raytraced shadow area light blue noise fix
2023-02-23 11:19:25 +01:00
Turánszki János
e092154aeb
area light raytracing fixes
2023-02-22 09:02:04 +01:00
Turánszki János
82e91559e0
Sphere and capsule area lights
2023-02-21 23:16:24 +01:00