Egor Zelenkov
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2d36aaad75
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fix InitializeComponentsImmediate (#821)
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2024-03-18 07:48:55 +01:00 |
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Egor Zelenkov
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5e29e96031
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fixed combo crush (#820)
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2024-03-18 07:47:50 +01:00 |
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Turánszki János
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cf11876d12
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editor: saving scene will be registered to recently used list
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2024-03-17 18:23:47 +01:00 |
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Turánszki János
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eb3f3ca68d
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content browser fix
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2024-03-17 14:59:14 +01:00 |
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Turánszki János
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0fe267fe26
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Editor content browser (#819)
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2024-03-17 14:46:43 +01:00 |
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Turánszki János
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7419d975c9
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character controller exit fix
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2024-03-16 11:41:07 +01:00 |
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Egor Zelenkov
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9cdb5f02ec
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Backward compatibility fixes (#818)
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2024-03-16 07:17:32 +01:00 |
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Turánszki János
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509da15df2
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terrain refactors, grass entity modification can trigger regeneration
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2024-03-15 17:24:36 +01:00 |
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Egor Zelenkov
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e97e1cd79c
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Dev/terrain material editing (#815)
* terrain material editing
* serialization updates, refactors
---------
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
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2024-03-15 16:47:46 +01:00 |
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Turánszki János
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e4d3c64631
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lua loading screen interface (#816)
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2024-03-14 17:47:16 +01:00 |
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Turánszki János
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06bf1f0a24
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added linux dxcompiler release 2024 march (#814)
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2024-03-13 09:06:31 +01:00 |
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Turánszki János
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b069689245
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trail renderer depth fade
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2024-03-13 08:35:33 +01:00 |
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Egor Zelenkov
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e1775d1c07
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Window resize fix. (#813)
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2024-03-13 07:06:41 +01:00 |
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Amer Koleci
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7385c7fbd4
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Update DirectX headers and DXC to March 2024 (#812)
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2024-03-12 11:39:30 +01:00 |
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Egor Zelenkov
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b342195125
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terrain props editor (#810)
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2024-03-12 07:56:36 +01:00 |
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Turánszki János
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30e7b60acb
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trail renderer (#811)
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2024-03-11 18:01:39 +01:00 |
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Turánszki János
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e1b78d4867
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gui: window close and collapse buttons moved to left
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2024-03-10 15:48:18 +01:00 |
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Turánszki János
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d319b691f7
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mikktspace (#809)
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2024-03-09 18:26:47 +01:00 |
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Turánszki János
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ae86e8bed4
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dx12 fix for when video queue couldn't be created
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2024-03-07 17:37:38 +01:00 |
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Turánszki János
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303d49c789
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fixed issue with terrain serialization
v0.71.392
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2024-03-07 07:09:01 +01:00 |
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Turánszki János
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0219334bcc
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audio alignment fix (#807)
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2024-03-06 18:28:55 +01:00 |
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Turánszki János
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305ca85140
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occlusion raytest, ragdoll fatness, ragdoll headsize
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2024-03-06 09:09:07 +01:00 |
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Turánszki János
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a83bf5ce14
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lua documentation update
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2024-03-05 07:03:58 +01:00 |
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Turánszki János
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c4d4e88a68
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added some lua bindings
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2024-03-05 07:00:24 +01:00 |
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Turánszki János
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aa09581efe
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physics: kinematic activation/deactivation after rigidbody was already created
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2024-03-04 08:02:55 +01:00 |
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Turánszki János
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6772ec1880
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added some helper functions
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2024-03-03 11:20:11 +01:00 |
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Turánszki János
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34cf057767
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fix for lua pathquery
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2024-03-02 21:19:27 +01:00 |
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Turánszki János
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dfe9b9d3da
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physics drag fix
v0.71.385
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2024-03-01 08:01:44 +01:00 |
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Turánszki János
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9ec92f33a5
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voxel occlusion testing
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2024-02-28 19:37:50 +01:00 |
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Dennis Brakhane
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4d7e514808
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work around MSVC compiler bug (#806)
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2024-02-28 07:20:22 +01:00 |
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Turánszki János
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1c49e4984a
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font word wrap fix, added some lua bindings, etc.
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2024-02-27 08:40:26 +01:00 |
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Turánszki János
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d2842b9d41
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character controller pathfinding tweaks
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2024-02-26 08:52:53 +01:00 |
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Turánszki János
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fea9d9f702
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Pathfinding (#805)
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2024-02-25 18:40:50 +01:00 |
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Turánszki János
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a659741e95
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fix for unorm vertex position remap aabb zero axis precision problem with raytracing
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2024-02-17 11:06:51 +01:00 |
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Turánszki János
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3e8fef22e8
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texturehelper improvement, image renderer will use null texture as white
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2024-02-16 20:29:12 +01:00 |
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Turánszki János
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8d89e305d0
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vulkan swapchain acquire semaphore fix #802
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2024-02-15 09:15:41 +01:00 |
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Turánszki János
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865a20463f
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depthonly prepass shader specializations for simpler passes like planar reflection
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2024-02-14 19:49:13 +01:00 |
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Turánszki János
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fa70f6d465
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material transparency map, paint tool improvements
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2024-02-14 09:55:44 +01:00 |
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Turánszki János
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a73f92be86
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improvements for multiple renderpath usage
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2024-02-13 09:05:24 +01:00 |
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Turánszki János
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a4ac425433
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Shader nonuniform indexing changes to uniform (#801)
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2024-02-12 18:00:37 +01:00 |
|
Turánszki János
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a9bb68eed2
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occlusion culling multiple camera fixes
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2024-02-12 08:34:18 +01:00 |
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Turánszki János
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27c848944c
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editor: selected camera preview render
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2024-02-11 17:54:53 +01:00 |
|
Turánszki János
|
640595a152
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ddgi shadow ray culling fix
|
2024-02-11 12:56:49 +01:00 |
|
Turánszki János
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7a748eacf1
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path tracing minor fixes
|
2024-02-11 11:49:07 +01:00 |
|
Turánszki János
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57985ed8fe
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Path tracing updates (#800)
effects added to path tracing:
- volumetric clouds
- lens flares
- debug renderers
|
2024-02-10 16:28:54 +01:00 |
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Al Amin Mahamud Rony
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77e7eddfb2
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Root Motion (#799)
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2024-02-10 15:55:30 +01:00 |
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Turánszki János
|
70a467cdd8
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added lightshafts to path tracing
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2024-02-09 20:26:48 +01:00 |
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Turánszki János
|
efcb07827e
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added vector.Rotate lua binding
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2024-02-08 17:18:22 +01:00 |
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Turánszki János
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c774af4c1e
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added QuaternionInverse lua binding
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2024-02-08 17:10:37 +01:00 |
|
Turánszki János
|
cb70c49a00
|
FSR2 transparency mask scale tweaking to reduce flickering in a particular model
|
2024-02-07 08:46:47 +01:00 |
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