Turánszki János
6246c80dd8
enitity and matrix arrays changed to structured buffers
2023-07-29 10:53:15 +02:00
Turánszki János
b742d877ac
tessellation fix
2023-07-29 09:03:51 +02:00
Turánszki János
c518e9db4e
tangent interpolation fix
2023-07-29 08:15:56 +02:00
Turánszki János
18d5264129
graphics fixes
2023-07-28 21:14:49 +02:00
Turánszki János
f6b3f3ed30
animation retargeting can now be used across different scenes
2023-07-28 08:56:23 +02:00
Turánszki János
06482d279e
precompiled lua script support ( #715 )
2023-07-27 07:21:11 +02:00
Dennis Brakhane
d7ba1d67c0
Ensure IK gets only updated after a timestep occured ( #716 )
...
Update_IK gets called for every frame, but ground intersections are only
checked up to 120 times per second.
This can lead to the Y velocity being >0 despite standing on the ground,
messing up IK which is only done when the velocity is 0.
Fixes #707
2023-07-26 19:10:16 +02:00
Turánszki János
58a13ce3cc
character controller: NPC will stop in its track and turn towards player when initiating conversation
2023-07-26 09:33:43 +02:00
Turánszki János
04c83ce315
dx12 refactors
2023-07-26 07:46:03 +02:00
Turánszki János
6ab013004f
removed atlbase.h dependency ( #714 )
2023-07-25 14:25:11 +02:00
Turánszki János
484f32f3e4
shader buffer refactor; vulkan mesh shader fixes; ( #713 )
2023-07-25 09:59:59 +02:00
Turánszki János
532ed92ac4
config file reader fix when no newline at end of file #712
2023-07-24 08:39:13 +02:00
Turánszki János
9affa1c86d
improved 16-bit PNG support;
...
vulkan: readback image rowpitch fix;
editor: F2 screenshot button;
2023-07-22 10:08:07 +02:00
Turánszki János
bbc71222af
readme, features and build script updates ( #711 )
2023-07-21 10:43:55 +02:00
Turánszki János
c86d5c8ee8
terrain: 16-bit heightmap import/export
2023-07-21 07:45:36 +02:00
Turánszki János
7e0d0b963a
gui: scrollbar safe area configuration
2023-07-20 09:16:01 +02:00
Turánszki János
4bb7cac13e
linux -Wmaybe-uninitialized warning fix
2023-07-20 07:15:59 +02:00
Turánszki János
a3ff9420a6
physics fix for attached rigidbody #709
2023-07-20 06:40:27 +02:00
Turánszki János
785394daf7
alignment fixes for suballocated structured buffers
2023-07-20 06:10:23 +02:00
Turánszki János
24d7257b6a
hair particle AMD issue fix
2023-07-19 21:02:55 +02:00
Turánszki János
d88576162b
temporal AA frame reset fix
2023-07-19 18:35:35 +02:00
Turánszki János
ebaef61435
added capsule-sphere intersection lua binding
2023-07-17 09:26:01 +02:00
Turánszki János
46539db4d5
character controller: fade out character when camera is inside it
2023-07-16 16:13:24 +02:00
Turánszki János
9d6de78cd7
fix linux compile issue
2023-07-16 11:18:02 +02:00
Turánszki János
e0772a9d33
random generator zero division fix #708
2023-07-16 10:35:57 +02:00
Turánszki János
a75df7bdb2
fixes: random generator int range and zero delta time rendering bugs
2023-07-15 15:02:28 +02:00
Turánszki János
6a1cb4a31f
added linear, circular, angular gradient texture creation helpers
2023-07-15 11:32:09 +02:00
Turánszki János
9b1a46ee85
image renderer mask alpha range control
2023-07-13 18:52:59 +02:00
Turánszki János
06edef4bfd
added circular progress gradient texture helper
2023-07-13 08:25:24 +02:00
Turánszki János
34a4c4a243
editor: mesh export to header will produce more optimal vertices and indices
2023-07-09 16:50:42 +02:00
Turánszki János
984690efa8
editor: reference dummy visualizer and mesh export to header ( #706 )
2023-07-09 08:47:48 +02:00
Turánszki János
c36fd3bc81
added custom post process to renderpath3D
2023-07-08 07:33:47 +02:00
Turánszki János
a747d6b234
dx12 DispatchMeshIndirectCount fix
2023-07-07 07:40:44 +02:00
Turánszki János
b3378751e3
editor: added depth of field refocus hotkey
2023-07-06 09:40:49 +02:00
Turánszki János
9d661fa5df
editor: reduce polycount of light direction visualizer line, it's very small and doesn't need detail
v0.71.239
2023-07-04 20:32:46 +02:00
Turánszki János
88a9fcd142
force alignment of mip levels for block compressible imported textures by reducing mipcount if necessary
2023-07-03 10:39:45 +02:00
Turánszki János
2156ad37d9
editor fix
2023-07-02 20:35:30 +02:00
Turánszki János
1d394818f4
added support for OpenImageDenoise 2.0 GPU API
2023-07-02 20:05:17 +02:00
Turánszki János
9c13bfd517
editor: light direction visualizer arrows and some other updates
2023-07-02 19:52:41 +02:00
James Webb
92ac1be038
Fixed uncompressed transcoding of KTX2 and basis files ( #705 )
2023-07-02 16:51:46 +02:00
Turánszki János
26f412815c
editor: texture swizzle reporting in material window
2023-07-02 09:30:47 +02:00
Turánszki János
a073cf4f9f
BVH accelaration support for scene intersections ( #704 )
2023-06-30 09:13:42 +02:00
Turánszki János
2395084682
grass bend away from camera
2023-06-28 08:10:57 +02:00
Turánszki János
1b305d6128
voxel GI barrier fixes
2023-06-27 08:09:37 +02:00
Turánszki János
2fc9e760f7
fixed talking animation crash (randomizer int range had an issue)
2023-06-26 19:08:55 +02:00
Turánszki János
6366812a36
hair particle shadow map support ( #702 )
2023-06-25 11:44:58 +02:00
Turánszki János
d680efe9f9
gltf improvements, padded texture block compression fix
2023-06-25 07:56:04 +02:00
Turánszki János
a951942794
reswizzle BC5 textures as rg11, this makes them more compatible with other software that doesn't handle rg normalmaps correctly (in case textures are exported)
2023-06-24 08:13:26 +02:00
Turánszki János
f4fc45bb16
terrain gltf export chunk texture baking; impostor fixes; copytexture2d src offset, srgb convert;
2023-06-23 20:35:33 +02:00
Turánszki János
a7c64edcf2
editor: gltf export improvements
2023-06-22 08:14:39 +02:00