Commit Graph

785 Commits

Author SHA1 Message Date
Turánszki János 070480a8ff Conversation (#674) 2023-05-12 17:50:21 +02:00
Turánszki János 07946b9d97 VRM import: apply subsurface scattering for skin materials, disable shadow casting for some face elements;
weather: default ambient higher;
character asset updated;
2023-05-04 16:40:07 +02:00
Turánszki János 3369ede5de updates: init, vulkan, editor, readme, documentation (#672) 2023-05-01 16:06:49 +02:00
Turánszki János e02ca53f99 GPU Video Decoding (#661) 2023-04-29 15:44:06 +02:00
Turánszki János ebbf64b63f editor: fixed camera snapping on model import (don't copy all camera properties, some could be uninitialized) 2023-04-09 10:43:44 +02:00
Turánszki János daae2dd380 talking expression: random phoneme selection and forced talking 2023-04-07 14:06:05 +02:00
Turánszki János 9efb99dbca anisotropic map, aniso rotation, import/export GLTF KHR_materials_anisotropy 2023-04-05 18:36:04 +02:00
Turánszki János 32255e2d0b editor: build speed improvement for embedded resources 2023-04-02 14:36:11 +02:00
Turánszki János 21d5f37fee build updates (#655) 2023-03-28 19:30:29 +02:00
Turánszki János 5d88275e8c editor: only check languages if directory exists 2023-03-25 20:51:21 +01:00
Turánszki János 49def1c269 Localization (#654) 2023-03-25 20:28:12 +01:00
Molasses 1bc20f0b1e Added Arctic Ice's 'Nord' theme (#653)
* Added Arctic Ice's 'Nord' theme
Updated the editor to have the 'Nord' theme as
a theme option.

Signed-off-by: MolassesLover <60114762+MolassesLover@users.noreply.github.com>

* Fixed the knobs and sliders in the 'Nord' theme
This commit adds the same check used for the
'Hacking' theme onto the 'Nord' theme, used to
change `WIDGET_ID_SLIDER_KNOB_IDLE` and
`WIDGET_ID_SCROLLBAR_KNOB_INACTIVE`.

---------

Signed-off-by: MolassesLover <60114762+MolassesLover@users.noreply.github.com>
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
2023-03-23 21:12:00 +01:00
Turánszki János 0169e79b2e morph targets moved to compute shader (#651) 2023-03-20 08:24:43 +01:00
Turánszki János 892bbf0e13 decal slopeBlendPower 2023-03-16 17:38:55 +01:00
Turánszki János 82398e9e85 editor: merge objects fixes 2023-03-09 09:57:16 +01:00
Turánszki János 6bb2a8519b decal texture tiling support 2023-03-08 18:06:31 +01:00
Turánszki János 8477fee1f5 decal surfacemap support and some other updates 2023-03-07 19:33:18 +01:00
Turánszki János da6c48b7ce custom object sort priority for alpha blending 2023-03-05 17:41:10 +01:00
Turánszki János a3ed633ba7 editor: create/remove subsets 2023-03-05 11:54:34 +01:00
Turánszki János 1440e0b8fd weather: added sky rotation 2023-03-03 16:27:42 +01:00
Turánszki János 8a07bb2361 added decal flag: alpha only basecolor; renderer fixes; 2023-02-28 08:25:58 +01:00
Turánszki János 2baad338b9 Decal normal map support (#646) 2023-02-27 11:25:02 +01:00
Turánszki János 23028e1450 Fog improvements (#645)
Co-authored-by: Silas Oler <silasmartins@outlook.dk>
2023-02-26 11:26:21 +01:00
Turánszki János 82e91559e0 Sphere and capsule area lights 2023-02-21 23:16:24 +01:00
Turánszki János b5a2a6ae51 editor: F key shortcut to focus camera on selection 2023-02-16 19:20:32 +01:00
Silas Oler 72f8cdb745 Realistic sky improvements (#636)
* Aerial Perspective implementation

* AP for transparency

* Camera volume LUT blend fix

* Disable transparent shadows for AP

* better and faster upscaling

* temporal occlusion fix

* Refactor and serialization

* Shadows affect sky in high quality

* Shadow toggle and cloud shadow support

* AP for terrain

* serializer fix

* Cloud receive camera volume

* Disable PS and sun capture fix

* fix

* Separated AP from unified sky pass and optimization

* typo

* custom upsample pass for clouds

* fix

* use important light index

* fix

* cloud mask fix; archive version fix;

---------

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
2023-02-11 15:43:39 +01:00
Turánszki János 30c47c83cc Runtime animation retargeting (#627)
* runtime animation retargeting

* improvements, fixes

* character controller script: separate animation file from character

* editor fix

* script improvements

* foot positioning fixes
2023-01-22 18:29:13 +01:00
Turánszki János ab53daad94 editor name filtering improvements, case-sensitive option 2023-01-21 10:59:37 +01:00
Turánszki János 752efaa522 editor: entity name filtering 2023-01-20 21:02:46 +01:00
Matteo De Carlo b09d30a32f avoid double SDL_Quit() (#625)
`SDL_Quit` is already called by the smart pointer de-constructor

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
2023-01-17 17:07:32 +01:00
Turánszki János 910cb0fab1 added shadow cascade configuration #616 2023-01-14 15:47:31 +01:00
Turánszki János 27659c372c editor: opacity control for transform tool and bone picker 2023-01-14 11:32:18 +01:00
Turánszki János 30c7bbdcc0 VXGI: added full resolution resolve option, and tweaks #615 2023-01-05 19:09:44 +01:00
Turánszki János fb2732e8fd Voxel GI updates (#614)
- anisotropic voxelization
- voxel clipmaps
- voxel SDF
- improved voxel volume scrolling, and temporal blending
- improved multi-bounce diffuse
2023-01-04 19:31:54 +01:00
Silas Oler 4433762a77 Volumetric clouds update (#603)
* volumetric cloud second layer

* disable temporal aa jitter for clouds

* fix

* cloud shadow fix

* increased cloud depth precision

* cloud velocity from position

* color picker for layers fix

* fsr jitter fix

* performance optimizations

* revert velocity

* more optimizations

* weather window parameters and terrain preview

* cloud name refactors

* weathermap update

* performance and refactor

* weathermap fix

* weathermap type
2022-12-27 20:05:34 +01:00
Turánszki János 897db1148d Vulkan 1.3, dynamic renderpass, PSO precompile option (#610) 2022-12-23 12:38:47 +01:00
Turánszki János 68025d8cfe editor: fix material not listing custom shaders 2022-12-19 11:59:51 +01:00
Turánszki János 7a98632309 Profiler graph, editor updates (#608) 2022-12-16 19:50:21 +01:00
Turánszki János e6a53022aa editor: scale, rotate, translate button shadow radius matches other top menu controls 2022-12-15 16:17:19 +01:00
Turánszki János 269639da46 editor: scale, rotate, translate buttons moved to top menu 2022-12-15 16:13:52 +01:00
Turánszki János a3b496147c Procedural talk (#601) 2022-12-10 16:30:26 +01:00
Turánszki János fbdea8b881 Audio state query; Editor sound wave visualizer; 2022-12-09 20:48:40 +01:00
Turánszki János dc775a7bd5 hdr image loading support; bc6h image loading fix; spherical envmap support; 2022-12-08 12:30:11 +01:00
Turánszki János 359fcb8c2a shader warning message coloring; backlog font color setting; 2022-12-06 10:11:00 +01:00
Turánszki János 33ef19bad5 editor: disable fog in default weather, fixes 2022-12-06 09:37:01 +01:00
Turánszki János 7f9e83bfed gltf: support non-indexed geometry and recursive skeletons 2022-12-05 09:26:21 +01:00
Turánszki János d0b95bdeac sparse morph target normals fix 2022-11-29 10:58:49 +01:00
Turánszki János cec57146c4 editor: restore mip lod bias after disabling fsr 2 2022-11-28 10:41:13 +01:00
Turánszki János 00e4be5a4a FidelityFX FSR 2.1 (#597) 2022-11-26 13:50:27 +01:00
Amer Koleci e95bf21fe2 DirectX Agility SDK (#598)
* - Update DirectX-Headers to latest Agility SDK
- Update D3D12MA to latest github
- Add macro for using agility SDK 608.

* Correct CMake build and revert changes to Editor/config.ini
2022-11-25 16:47:18 +01:00