Turánszki János
cd4f00a4f0
envmap rendering doesn't support ortho proj
2024-09-28 12:15:57 +02:00
Turánszki János
0ed2a94cb6
view vector ortho projection fix
2024-09-28 12:04:49 +02:00
Turánszki János
6e0145719e
orthographic fixes: light culling, temporal AA, path tracing
2024-09-28 09:22:28 +02:00
Turánszki János
dfe9f1d076
job system shared memory usage changes
2024-09-28 09:09:56 +02:00
Turánszki János
4c7d634826
added orthographic camera
2024-09-27 08:28:18 +02:00
Turánszki János
4691b86627
character: inertia retained from moving platform and some fixes
2024-09-26 08:41:19 +02:00
Turánszki János
f497052f87
character sample refactor, each character can have their own conversation dialogs
2024-09-25 09:14:21 +02:00
Turánszki János
824d6e7e75
lua dofile override fix
2024-09-24 07:18:35 +02:00
Turánszki János
099f69e66d
surfel GI hang fix: additional safety checks for loading bindless surface #623
2024-09-23 08:06:33 +02:00
Turánszki János
7e84036d6b
added editor documentation link to readme
2024-09-23 06:59:44 +02:00
Turánszki János
77a1354973
paint tool softbody pinning visualizer fix, updated readme gifs
2024-09-22 08:49:58 +02:00
Turánszki János
6c2fd9d347
improved audio error handling ( #949 )
2024-09-21 15:22:56 +02:00
Turánszki János
c8133352b2
vulkan: fixed deadlock in validation callback, fixed issue with sdk 1.3.290 validation #948
2024-09-21 09:21:49 +02:00
Turánszki János
68dc94937d
surfelGI gpu hang fix #623
2024-09-21 08:04:11 +02:00
Turánszki János
098d7f6159
terrain: fixed gpu hang issue with sparse texture when tile pool is deleted while texture is not but still sampled
2024-09-20 08:24:50 +02:00
Dennis Brakhane
617840f62b
Fix keyboard inputs on SDL ( #946 )
...
input: fix keyboard inputs on SDL
2024-09-19 16:03:28 +02:00
Turánszki János
e8d656ef9a
character controller: added male animset and ability to change animset for characters
2024-09-19 07:34:47 +02:00
Turánszki János
02bd751a1b
editor: drag and drop txt file to create spritefont
2024-09-18 07:46:03 +02:00
Turánszki János
334597209a
fbx: when model doesn't have skin clusters, but has bones then create an armature in a different way + updated ufbx library
2024-09-17 07:28:26 +02:00
Turánszki János
deaa89af0e
character controller: character model can be selected with metadata component
2024-09-16 08:13:20 +02:00
Turánszki János
ccc1dd05cf
physics ragdoll creation crash fix with negative scaled joint
2024-09-15 18:05:34 +02:00
Turánszki János
a447c5e29b
editor: metadata window name collision handling when adding a new property
2024-09-15 11:54:49 +02:00
Turánszki János
28a176066d
editor: fix for merging meshes with 8 bone influence
2024-09-15 08:46:04 +02:00
Turánszki János
df435ab9e7
terrain: instead of fixed grass chunk generation distance, it will be computed from custom grass view distance to avoid popping
2024-09-14 11:38:04 +02:00
Turánszki János
6567af74b2
[request] per-subset surfaceName identifier
2024-09-14 10:57:53 +02:00
Turánszki János
24d66d920e
vulkan: deleted unnecessary macro
2024-09-14 07:44:30 +02:00
Amer Koleci
f6d01ec913
Vulkan: Implement conversative rasterization ( #943 )
...
Implement conversative rasterization feature under vulkan (using VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) and assign it correctly in RasterizerState (using VkPipelineRasterizationConservativeStateCreateInfoEXT)
2024-09-13 12:45:50 +02:00
Turánszki János
94a34c51c1
refactored samples ( #942 )
2024-09-12 08:49:00 +02:00
Turánszki János
7b63f9cd15
extended hair particle spritesheet control ( #941 )
2024-09-10 08:07:07 +02:00
Turánszki János
258e1c7efa
fbx import fix for more than 4 bone influence
2024-09-07 18:02:26 +02:00
Turánszki János
b811efebe2
fbx importer fix: ensure all vertex property counts are the same as positions, fixes issue with some mixamo models
2024-09-07 11:33:06 +02:00
Turánszki János
1cf2866c1b
gui: treelist range selection with shift
2024-09-07 10:17:51 +02:00
Turánszki János
975022dfc0
fixed hair particle growing from skinned mesh
2024-09-06 08:02:34 +02:00
Turánszki János
eda5d8f302
editor: fixed double call to save as
2024-09-04 17:23:45 +02:00
Cédric
e3944ce02f
Fixes #938 , Fixes #759 , Fixes #786 ( #939 )
2024-09-04 15:27:55 +02:00
Turánszki János
07de5c28c3
decal baking into skinned mesh
2024-09-04 07:27:14 +02:00
Turánszki János
8a70bd80c9
added coplanar blending mode for materials
2024-09-03 08:03:01 +02:00
Turánszki János
f09994db6f
editor hotkey remap: reduced copies and functions
2024-09-02 12:25:59 +02:00
Turánszki János
b5f9bc2b14
editor: fixed snap to surface transform
2024-09-02 08:22:10 +02:00
Turánszki János
9c52fae224
editor: button configuration rewrite, default mapping if there is no config.ini
2024-09-02 08:15:20 +02:00
tigres810
1d89cc02c0
Added hotkeys in config.ini and keys in editor.cpp ( #930 )
2024-09-02 07:10:13 +02:00
Dennis Brakhane
a094f3cf8d
linux: add process memory info ( #936 )
2024-09-02 06:52:28 +02:00
Turánszki János
3e638bba2e
added texture.IsValid() lua binding
v0.71.563
2024-08-31 06:34:53 +02:00
Turánszki János
c5c77b0605
saturation control for sprites, materials and some improvements
2024-08-30 08:28:41 +02:00
Turánszki János
9ca4c912f3
pipeline creation threading crash fix
2024-08-29 15:33:14 +02:00
Turánszki János
87723657a6
added ragdoll intersection filtering tools
2024-08-29 08:04:27 +02:00
Cédric
30ac1da7df
Add functions for openVR integration ( #931 )
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* Add functions for openVR integration
* Update wiGraphicsDevice_DX12.h
* Update wiGraphicsDevice_DX12.cpp
* Update wiGraphicsDevice_Vulkan.h
* Update wiGraphicsDevice_Vulkan.cpp
2024-08-28 10:51:45 +02:00
Turánszki János
7b83a1e8dc
input: fixed conflict between character casting and named enums
2024-08-28 08:15:29 +02:00
Turánszki János
b62c7ff48b
added per-object rim highlight
2024-08-28 06:36:12 +02:00
Turánszki János
5bc71e533f
vulkan skinning crash fix
2024-08-27 11:04:34 +02:00