Commit Graph

406 Commits

Author SHA1 Message Date
Turánszki János 75457f17ee Sprites and fonts can be added to the scene (#762) 2023-10-14 16:21:05 +02:00
Turánszki János d22e7b50ac added sphere mesh creation helper, editor updates 2023-10-06 09:40:43 +02:00
Turánszki János 1fa5bd0f4a Added numpad input handling (#752) 2023-09-23 08:09:30 +02:00
Turánszki János b41e2a1917 editor: translator hotkeys not triggered while backlog is active 2023-09-20 07:39:35 +02:00
Turánszki János 7dde93da20 gui window onResize callback , editor about window updates 2023-08-27 17:49:14 +02:00
Turánszki János c6c145f1f9 fixes: envprobe miplevels; editor focus on dirlight; gui textInput selectall; 2023-08-23 17:11:44 +02:00
Turánszki János 9affa1c86d improved 16-bit PNG support;
vulkan: readback image rowpitch fix;
editor: F2 screenshot button;
2023-07-22 10:08:07 +02:00
Turánszki János 984690efa8 editor: reference dummy visualizer and mesh export to header (#706) 2023-07-09 08:47:48 +02:00
Turánszki János b3378751e3 editor: added depth of field refocus hotkey 2023-07-06 09:40:49 +02:00
Turánszki János 9d661fa5df editor: reduce polycount of light direction visualizer line, it's very small and doesn't need detail 2023-07-04 20:32:46 +02:00
Turánszki János 9c13bfd517 editor: light direction visualizer arrows and some other updates 2023-07-02 19:52:41 +02:00
Turánszki János 3a35383814 editor: added export button for terrain blend map #588 2023-06-19 09:33:06 +02:00
Turánszki János d436147e0f editor: added drag n drop file handling; gltf export fix; 2023-06-18 21:01:12 +02:00
Turánszki János 3fbb10b6b5 Font changes (#680)
- font renderer DPI scale change handling
- Editor: user fonts will be loaded from fonts folder, config.ini can override default font, removed yumin embedded font, added NotoSans CJK font to support Chinese, Janpanese and Korean characters with one file
2023-05-21 21:15:21 +02:00
Turánszki János 070480a8ff Conversation (#674) 2023-05-12 17:50:21 +02:00
Turánszki János e02ca53f99 GPU Video Decoding (#661) 2023-04-29 15:44:06 +02:00
Turánszki János ebbf64b63f editor: fixed camera snapping on model import (don't copy all camera properties, some could be uninitialized) 2023-04-09 10:43:44 +02:00
Turánszki János 32255e2d0b editor: build speed improvement for embedded resources 2023-04-02 14:36:11 +02:00
Turánszki János 21d5f37fee build updates (#655) 2023-03-28 19:30:29 +02:00
Turánszki János 49def1c269 Localization (#654) 2023-03-25 20:28:12 +01:00
Molasses 1bc20f0b1e Added Arctic Ice's 'Nord' theme (#653)
* Added Arctic Ice's 'Nord' theme
Updated the editor to have the 'Nord' theme as
a theme option.

Signed-off-by: MolassesLover <60114762+MolassesLover@users.noreply.github.com>

* Fixed the knobs and sliders in the 'Nord' theme
This commit adds the same check used for the
'Hacking' theme onto the 'Nord' theme, used to
change `WIDGET_ID_SLIDER_KNOB_IDLE` and
`WIDGET_ID_SCROLLBAR_KNOB_INACTIVE`.

---------

Signed-off-by: MolassesLover <60114762+MolassesLover@users.noreply.github.com>
Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
2023-03-23 21:12:00 +01:00
Turánszki János b5a2a6ae51 editor: F key shortcut to focus camera on selection 2023-02-16 19:20:32 +01:00
Turánszki János 30c47c83cc Runtime animation retargeting (#627)
* runtime animation retargeting

* improvements, fixes

* character controller script: separate animation file from character

* editor fix

* script improvements

* foot positioning fixes
2023-01-22 18:29:13 +01:00
Turánszki János ab53daad94 editor name filtering improvements, case-sensitive option 2023-01-21 10:59:37 +01:00
Turánszki János 752efaa522 editor: entity name filtering 2023-01-20 21:02:46 +01:00
Turánszki János 27659c372c editor: opacity control for transform tool and bone picker 2023-01-14 11:32:18 +01:00
Turánszki János 897db1148d Vulkan 1.3, dynamic renderpass, PSO precompile option (#610) 2022-12-23 12:38:47 +01:00
Turánszki János 7a98632309 Profiler graph, editor updates (#608) 2022-12-16 19:50:21 +01:00
Turánszki János e6a53022aa editor: scale, rotate, translate button shadow radius matches other top menu controls 2022-12-15 16:17:19 +01:00
Turánszki János 269639da46 editor: scale, rotate, translate buttons moved to top menu 2022-12-15 16:13:52 +01:00
Turánszki János 359fcb8c2a shader warning message coloring; backlog font color setting; 2022-12-06 10:11:00 +01:00
Turánszki János d1c15ca419 editor: terrain recreate fix 2022-11-23 09:39:42 +01:00
Megumumpkin b577075471 Add capability to export GLTF (proposal) (#594)
* Add capability to export GLTF (proposal)

* fixes: VRM and mixamo lookAt, warning removals

* editor: save gltf will also modify scene path and refresh scene list

* filesystem fix

* tangent fix, file system callbacks for writer, defaultScene

* Fixed GLTF Export for GLB format and Stuff

* camera fix: orientation is not rotated, aspectration is not imported, because it will be computed from monitor

* import fix: no material

* import fix: buffer view stride was not accounted for every vertex channel

* import fix: skip importing othographic camera

* fix: uvset_0 stride

* export fix: surface map is not valid to use as specular map

* export fix: camera doesn't need to be flipped

* fixed import issue of reimporting existing nodes

* editor: add gltf exporting tooltip to save button

* revert camera aspect change in importer

* fixed tangent.w double flipping

* protect against importing 0 camera aspect

* workaround fix for float precision issue with decompose and transform scaling <=0.0001

* scale workaround fix: support negative scale

Co-authored-by: Turánszki János <turanszkij@users.noreply.github.com>
2022-11-21 12:29:31 +01:00
Turánszki János 10e783a472 gui and editor updates:
- play button: execute last script
- stop button: kill background script processes
- improved multiple scene switching
2022-11-14 15:09:51 +01:00
Turánszki János 1bb67f9e91 added camera shake sample script; lua binding updates; 2022-11-11 12:00:34 +01:00
Turánszki János 481570e0df Sparse resources (#579) 2022-10-20 16:38:05 +02:00
Turánszki János 1c2f8e91e6 editor: fixed missing about button 2022-10-19 22:02:56 +02:00
Turánszki János 6ca1ed9764 lua binding for Component_Attach 3rd param 2022-09-28 10:51:11 +02:00
Turánszki János 6abe47be8c lua outline postprocess binding; other updates; 2022-09-26 15:37:44 +02:00
Turánszki János 71c3b9af5d editor: opening scene into another won't change path when path is already set 2022-09-26 12:00:55 +02:00
Turánszki János 91595edc65 editor: mixamo humanoid rig import 2022-09-21 11:14:43 +02:00
Turánszki János d832ee167f Expression and humanoid lua bindings (#569)
* Expression and humanoid lua bindings

* add fog color override

* fix

* added scene saved indicator text

* win + D fix
2022-09-19 12:19:46 +02:00
Turánszki János 6151fd82e6 VRM humanoid data import (#567)
* VRMhumanoid data import

* linux fix

* humanoid lookAt

* updates

* mouse look improvement

* head size

* theme color affects picker entity icons

* eye lookat

* blinking more random, collider aabb checks

* improvements

* editor: use humanoid information to improve bone picking
2022-09-16 15:05:23 +02:00
Turánszki János 38993813c1 Intersection filtering updates (#565)
- refactored RENDERTYPE enum to FILTER
- added FILTER_NAVIGATION_MESH type - allows tagging meshes for navigation and filtering them in scene intersection functions
- added FILTER_COLLIDER type - allows processing colliders in scene intersection functions
- added simpler interface to get scene intersections: new Scene::Intersects() function overloads
2022-09-13 19:55:30 +02:00
Turánszki János bcffb27ead Parallel scene intersections (#563)
- scene intersections using multithreading
- scene intersections can specify LOD level
2022-09-10 15:24:01 +02:00
James Webb 93f7d421c8 Change RenderPassAttachment texture member to be owning (#562)
* Change RenderPassAttachment texture resource member to be owning.

* remove redundant null check

* fix
2022-09-10 14:12:14 +02:00
Turánszki János c8139da6b6 Editor full screen toggle (#558)
* Editor full screen toggle

* fix
2022-09-06 12:45:16 +02:00
Turánszki János 60ef0ae251 Terrain refactor (#549)
- terrain separated into core logic and gui
- terrain can be serialized
- ddgi extents also saved, added control for smooth backface test
- raytraced shadow fixes
2022-09-01 18:42:16 +02:00
Turánszki János 6d031729f7 embedded credits (#546) 2022-08-31 10:02:22 +02:00
Turánszki János 4197633e18 editor updates:
- fix saving when path contains . and no extension specified
- 1 2 3 hotkey bindings
- Ctrl + Shift + Z as alternative redo
2022-08-30 20:03:00 +02:00