turanszkij
|
21f55f602f
|
hotfix: winapi messagebox causes deadlock on shader loading thread
|
2018-03-24 11:32:29 +00:00 |
|
turanszkij
|
0b328f4121
|
voxel gi banding artifact fix
|
2018-03-23 16:27:32 +00:00 |
|
turanszkij
|
2f792b8240
|
voxel gi update, parameter annotations
|
2018-03-23 12:27:05 +00:00 |
|
turanszkij
|
2d44986d8d
|
volumetric light updates, system updates
|
2018-03-19 17:48:36 +00:00 |
|
turanszkij
|
439a27db26
|
volumetric light updates
|
2018-03-18 18:30:15 +00:00 |
|
turanszkij
|
00fd6ce281
|
new feature: volumetric light scattering
|
2018-03-17 20:27:06 +00:00 |
|
turanszkij
|
6d77c13d0d
|
editor runtime shader reload fixes
|
2018-03-17 15:17:24 +00:00 |
|
turanszkij
|
631853ab38
|
alpha composition effect setting moved to renderer
|
2018-03-16 17:36:14 +00:00 |
|
turanszkij
|
dd50b0fcc8
|
small shader updates
|
2018-03-16 16:51:55 +00:00 |
|
turanszkij
|
14ac3be198
|
minor optimization in voxelizer gs
|
2018-03-16 12:58:01 +00:00 |
|
turanszkij
|
102cc9b401
|
voxel GI optimizations, fixes
|
2018-03-15 12:34:04 +00:00 |
|
Turanszki Janos
|
42df70f210
|
updated voxelizer
|
2018-03-14 21:45:41 +00:00 |
|
turanszkij
|
48ec86100e
|
added hologram preset custom object shader
|
2018-03-14 17:45:52 +00:00 |
|
turanszkij
|
df703cc693
|
waitforgpu() dx12 wrapper added, sync before exit editor
|
2018-03-12 14:34:55 +00:00 |
|
turanszkij
|
13a5ad3e35
|
fix: envprobe captures are now using approximate reflections from sky color on surfaces
|
2018-03-08 11:28:45 +00:00 |
|
turanszkij
|
e563fc77b6
|
updated material texture layout, object shaders
|
2018-03-07 17:37:26 +00:00 |
|
turanszkij
|
dd2c7d89a9
|
big visual update: ssr and ssao reprojection, enabled for all render paths; better reflection fallback system; updated lighting system; updated refractions; renderer updates; render path updates;
|
2018-03-06 16:34:27 +00:00 |
|
turanszkij
|
42089dff63
|
ssr and ssao no longer deferred only
|
2018-03-06 11:09:23 +00:00 |
|
Turanszki Janos
|
8a777cede7
|
fixed reflection fallback chain
|
2018-03-05 23:50:52 +00:00 |
|
Turanszki Janos
|
9a30e898c8
|
start standardizing ssr and ssao
|
2018-03-05 23:04:46 +00:00 |
|
Turanszki Janos
|
3dfd2fa079
|
Merge branch 'master' of https://github.com/turanszkij/WickedEngine
|
2018-03-03 22:51:24 +00:00 |
|
Turanszki Janos
|
52b2a2cb58
|
voxel gi quality update
|
2018-03-03 22:50:58 +00:00 |
|
turanszkij
|
1634967bf6
|
removed constant ambient factor from voxel GI
|
2018-03-03 17:35:25 +00:00 |
|
turanszkij
|
b0fe1a89c5
|
voxel gi tweaks, refactor
|
2018-03-02 13:08:08 +00:00 |
|
turanszkij
|
917afaebce
|
hotfix in object copy ctr
|
2018-03-01 17:32:26 +00:00 |
|
turanszkij
|
bdc94060c6
|
voxel GI quality update + refactor, annotate
|
2018-02-28 16:31:43 +00:00 |
|
turanszkij
|
76c96199e1
|
voxel GI quality update; added cornell-box model for better testing
|
2018-02-27 17:22:58 +00:00 |
|
turanszkij
|
dd11aa891e
|
obj loader fix
|
2018-02-27 14:11:09 +00:00 |
|
turanszkij
|
ed8f7162e3
|
updates to voxel GI
|
2018-02-26 17:42:47 +00:00 |
|
Turanszki Janos
|
ca3009e4b2
|
minor refactor
|
2018-02-24 21:13:37 +00:00 |
|
Turanszki Janos
|
6be3490ca5
|
added shadercompile for spir-v
|
2018-02-23 22:12:37 +00:00 |
|
turanszkij
|
3a3548ebee
|
updated hlsl 6.0 build task
|
2018-02-23 16:37:08 +00:00 |
|
turanszkij
|
965298a87b
|
fixed hlsl 6.0 compile errors, updated build tasks
|
2018-02-23 16:21:41 +00:00 |
|
turanszkij
|
cad28908fc
|
Merge branch 'master' into new-shadercompiler
|
2018-02-23 10:07:02 +00:00 |
|
Turanszki Janos
|
1fd3af25ad
|
fixed typo
|
2018-02-22 23:20:54 +00:00 |
|
Turanszki Janos
|
66853589a6
|
tmp commit
|
2018-02-22 23:06:03 +00:00 |
|
turanszkij
|
e3c8023554
|
environment probes are stored inside Model from now on...
|
2018-02-20 15:35:20 +00:00 |
|
turanszkij
|
e5ea71aa60
|
removed long obsolete 'hitsphere' code
|
2018-02-20 12:57:34 +00:00 |
|
turanszkij
|
6cf913a6d7
|
tiled deferred render path updated to support local envprobes
|
2018-02-20 11:50:06 +00:00 |
|
turanszkij
|
3dbb937340
|
graphics fixes, minor optimization in tiled culling shader
|
2018-02-09 15:53:41 +00:00 |
|
turanszkij
|
673a2cb03d
|
updated editor
|
2018-02-07 09:06:38 +00:00 |
|
turanszkij
|
fad539605c
|
general updates
|
2018-02-06 17:11:11 +00:00 |
|
Turanszki Janos
|
ce268b93d8
|
added new skinning path which uses LDS
|
2018-02-03 12:27:16 +00:00 |
|
turanszkij
|
98d876ccbb
|
merged in local-envmaps, shader mega refactor + general updates
|
2018-02-02 17:30:55 +00:00 |
|
turanszkij
|
e8c4e7e876
|
issue concerning independent cubemaparray srvs was apparently intel bug, rolling back
|
2018-02-02 09:52:08 +00:00 |
|
Turanszki Janos
|
77613ccf70
|
fixed cubemaparray independent srv indexing
|
2018-02-01 23:26:56 +00:00 |
|
Turanszki Janos
|
9a07926bb6
|
updated last-resort fallback reflections
|
2018-02-01 23:06:14 +00:00 |
|
turanszkij
|
f4377eb3ed
|
update envmap system
|
2018-02-01 17:37:09 +00:00 |
|
turanszkij
|
fdbd885247
|
capture impostor fix
|
2018-02-01 14:42:17 +00:00 |
|
Turanszki Janos
|
c326ca8a27
|
fix uninitialized shader param
|
2018-01-31 23:16:46 +00:00 |
|