Turánszki János
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24d7257b6a
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hair particle AMD issue fix
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2023-07-19 21:02:55 +02:00 |
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Turánszki János
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d88576162b
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temporal AA frame reset fix
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2023-07-19 18:35:35 +02:00 |
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Turánszki János
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ebaef61435
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added capsule-sphere intersection lua binding
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2023-07-17 09:26:01 +02:00 |
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Turánszki János
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46539db4d5
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character controller: fade out character when camera is inside it
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2023-07-16 16:13:24 +02:00 |
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Turánszki János
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9d6de78cd7
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fix linux compile issue
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2023-07-16 11:18:02 +02:00 |
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Turánszki János
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e0772a9d33
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random generator zero division fix #708
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2023-07-16 10:35:57 +02:00 |
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Turánszki János
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a75df7bdb2
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fixes: random generator int range and zero delta time rendering bugs
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2023-07-15 15:02:28 +02:00 |
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Turánszki János
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6a1cb4a31f
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added linear, circular, angular gradient texture creation helpers
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2023-07-15 11:32:09 +02:00 |
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Turánszki János
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9b1a46ee85
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image renderer mask alpha range control
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2023-07-13 18:52:59 +02:00 |
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Turánszki János
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06edef4bfd
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added circular progress gradient texture helper
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2023-07-13 08:25:24 +02:00 |
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Turánszki János
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34a4c4a243
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editor: mesh export to header will produce more optimal vertices and indices
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2023-07-09 16:50:42 +02:00 |
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Turánszki János
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984690efa8
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editor: reference dummy visualizer and mesh export to header (#706)
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2023-07-09 08:47:48 +02:00 |
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Turánszki János
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c36fd3bc81
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added custom post process to renderpath3D
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2023-07-08 07:33:47 +02:00 |
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Turánszki János
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a747d6b234
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dx12 DispatchMeshIndirectCount fix
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2023-07-07 07:40:44 +02:00 |
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Turánszki János
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b3378751e3
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editor: added depth of field refocus hotkey
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2023-07-06 09:40:49 +02:00 |
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Turánszki János
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9d661fa5df
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editor: reduce polycount of light direction visualizer line, it's very small and doesn't need detail
v0.71.239
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2023-07-04 20:32:46 +02:00 |
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Turánszki János
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88a9fcd142
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force alignment of mip levels for block compressible imported textures by reducing mipcount if necessary
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2023-07-03 10:39:45 +02:00 |
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Turánszki János
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2156ad37d9
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editor fix
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2023-07-02 20:35:30 +02:00 |
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Turánszki János
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1d394818f4
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added support for OpenImageDenoise 2.0 GPU API
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2023-07-02 20:05:17 +02:00 |
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Turánszki János
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9c13bfd517
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editor: light direction visualizer arrows and some other updates
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2023-07-02 19:52:41 +02:00 |
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James Webb
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92ac1be038
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Fixed uncompressed transcoding of KTX2 and basis files (#705)
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2023-07-02 16:51:46 +02:00 |
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Turánszki János
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26f412815c
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editor: texture swizzle reporting in material window
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2023-07-02 09:30:47 +02:00 |
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Turánszki János
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a073cf4f9f
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BVH accelaration support for scene intersections (#704)
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2023-06-30 09:13:42 +02:00 |
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Turánszki János
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2395084682
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grass bend away from camera
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2023-06-28 08:10:57 +02:00 |
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Turánszki János
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1b305d6128
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voxel GI barrier fixes
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2023-06-27 08:09:37 +02:00 |
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Turánszki János
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2fc9e760f7
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fixed talking animation crash (randomizer int range had an issue)
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2023-06-26 19:08:55 +02:00 |
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Turánszki János
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6366812a36
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hair particle shadow map support (#702)
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2023-06-25 11:44:58 +02:00 |
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Turánszki János
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d680efe9f9
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gltf improvements, padded texture block compression fix
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2023-06-25 07:56:04 +02:00 |
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Turánszki János
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a951942794
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reswizzle BC5 textures as rg11, this makes them more compatible with other software that doesn't handle rg normalmaps correctly (in case textures are exported)
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2023-06-24 08:13:26 +02:00 |
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Turánszki János
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f4fc45bb16
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terrain gltf export chunk texture baking; impostor fixes; copytexture2d src offset, srgb convert;
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2023-06-23 20:35:33 +02:00 |
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Turánszki János
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a7c64edcf2
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editor: gltf export improvements
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2023-06-22 08:14:39 +02:00 |
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Turánszki János
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cc99c3e51a
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editor gltf export fixes
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2023-06-20 10:51:20 +02:00 |
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Turánszki János
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fb870e6801
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envmap rendering gpu barrier fix
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2023-06-19 16:01:00 +02:00 |
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Turánszki János
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3a35383814
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editor: added export button for terrain blend map #588
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2023-06-19 09:33:06 +02:00 |
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Turánszki János
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d436147e0f
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editor: added drag n drop file handling; gltf export fix;
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2023-06-18 21:01:12 +02:00 |
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Turánszki János
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9b74cf0567
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emitter: combined some buffers into one; hair particle buffer alignment fix;
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2023-06-18 16:24:54 +02:00 |
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Turánszki János
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2ef1eb3d16
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hair particle system: combined multiple buffers into one to reduce allocations;
editor: report index buffer format for mesh;
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2023-06-18 11:35:23 +02:00 |
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Turánszki János
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10a95680f7
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impostor indirect buffer merged into impostor data buffer
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2023-06-17 14:22:43 +02:00 |
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Turánszki János
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48ab25f707
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updated application icons and some other things
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2023-06-16 17:58:28 +02:00 |
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Turánszki János
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2a1cbad8e0
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editor: graphics window tooltip fixes #693
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2023-06-15 07:30:23 +02:00 |
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Turánszki János
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10ca8ccd12
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Replaced random generators with more deterministic
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2023-06-11 13:20:30 +02:00 |
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Turánszki János
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e3d05a5af2
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impostors: multisampled capture and block compression
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2023-06-10 10:50:40 +02:00 |
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Turánszki János
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3df14532f6
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shader refactors
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2023-06-09 17:26:54 +02:00 |
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Turánszki János
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c48f4a9fe6
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renderer: combined entity and matrix arrays into one buffer; fixes for block compression;
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2023-06-07 09:06:33 +02:00 |
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Turánszki János
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be2da70bcd
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vulkan: reduced descriptor set bindings by aliasing; fixes with barriers; fixed memory overwrite that seems to happen with RWTexture2D out of bounds writes;
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2023-06-06 11:10:10 +02:00 |
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Turánszki János
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169e394e53
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lightmap BC6H compression
v0.71.219
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2023-06-03 11:02:10 +02:00 |
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Turánszki János
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66bdda7521
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texture import BC conversion fix: do block alignment after format was determined
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2023-06-02 08:52:57 +02:00 |
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Turánszki János
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853dcedda8
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save initial working directory for shader path to not let file dialog modifications to global working dir affect shader reload
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2023-06-02 08:23:19 +02:00 |
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Turánszki János
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43e73db111
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editor: sound window activation fix #688
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2023-06-02 07:46:22 +02:00 |
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Turánszki János
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d88122e28e
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Envmap BC6 compression (#686)
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2023-05-29 21:56:48 +02:00 |
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