Commit Graph

828 Commits

Author SHA1 Message Date
turanszkij 4e26e376f4 updated motion blur 2017-08-28 20:32:28 +02:00
turanszkij 3d2afd0d85 improved temporal AA 2017-08-24 22:06:09 +02:00
turanszkij 36a688bd0e optimized skinned animations 2017-08-21 20:16:05 +02:00
turanszkij 11cf155ef3 fixed deprecation in sound system wrapper 2017-08-18 22:30:28 +02:00
turanszkij c2e8a89ccb better hardware utilization of depthstencil resources 2017-08-18 21:48:37 +02:00
turanszkij fdfccd7c11 light culling compute shader updated 2017-08-03 21:07:02 +02:00
turanszkij 1ce13ca037 Merge branch 'master' of https://github.com/turanszkij/WickedEngine 2017-07-31 20:38:03 +02:00
turanszkij 7c88baa0e7 minor update in tiled deferred compute shader 2017-07-31 20:37:57 +02:00
Turánszki János 4f51340613 Update README.md 2017-07-20 11:38:45 +02:00
Turánszki János 688896f978 Update README.md 2017-07-20 11:37:59 +02:00
turanszkij dd33863c95 updated logo_small.png 2017-07-20 11:35:54 +02:00
turanszkij a24873544d updated basic information 0.12.2 2017-07-19 21:01:43 +02:00
turanszkij 6562d7079d added continuous integration 2017-07-10 21:43:10 +02:00
turanszkij 0d6c887883 minor fix for tiled deferred hairparticle alpha composition 2017-07-05 21:10:37 +02:00
Turánszki János e822c571a7 Update README.md 2017-07-02 11:34:50 +02:00
turanszkij 87dffc52f8 Merge branch 'master' of https://github.com/turanszkij/WickedEngine 2017-07-01 20:27:14 +02:00
turanszkij babc151be2 updated documentation 2017-07-01 20:27:08 +02:00
Turánszki János 24eadcce75 added pc-build link 2017-07-01 20:23:14 +02:00
Turánszki János 1a47ed353b added pc-build link 2017-07-01 20:22:48 +02:00
turanszkij 01a6ef5235 Tiled deferred render path updates 2017-06-30 11:53:44 +02:00
turanszkij a7480984da implemented Tiled Deferred render path 2017-06-30 01:36:13 +02:00
turanszkij ef0b58989a fixed render path swapping bug when internal resolution change would not propagate to subcomponents;
editor typo fix;
2017-06-29 01:30:38 +02:00
turanszkij 364d1de518 new editor feature: switch render paths in real time 2017-06-29 01:07:20 +02:00
turanszkij f9058e9610 added support for user stencil buffer tagging;
added renderable3dcomponent depthbuffer query;
2017-06-28 23:25:30 +02:00
turanszkij 1722406713 minor updates: graphics api, picking, hairparticle culling 2017-06-27 23:38:37 +02:00
turanszkij cbdceb4a13 optimized skinning compute shader 2017-06-21 22:40:13 +02:00
turanszkij 14dfcedee0 optimized hair particle system vertex buffer 2017-06-20 22:20:40 +02:00
turanszkij 8189af2def validated current version for Desktop + UWP 2017-06-20 21:28:08 +02:00
turanszkij d3b7bbfc99 updated to vs 2017 2017-06-18 13:57:52 +02:00
turanszkij 648a04f9dd particle system updates 2017-06-17 00:35:27 +02:00
turanszkij 0ed52383e3 minor fix for hairparticlesystem 2017-06-05 14:36:42 +02:00
turanszkij 78ce6c8239 dithering now forces alpha tested shaders for some passes;
cubemap shadow wind offset added;
minor fix of refractive materials;
fixed water vertex shader;
switchable advanced refractions;
updated editor;
2017-06-05 13:49:37 +02:00
turanszkij 100a77cce6 updated editor 2017-06-04 17:50:54 +02:00
turanszkij 80e82d573c updated hair particle system culling shader 2017-06-04 14:56:00 +02:00
turanszkij f651b5b1c1 minor light culling compute refactor 2017-06-03 17:45:16 +02:00
turanszkij 47416f10ad implemented indirect culling-draw for hair particle systems 2017-06-03 17:17:29 +02:00
turanszkij 42f119a760 rearranged resource binding slots in skinning compute 2017-06-03 13:19:12 +02:00
turanszkij 2660f077da sub-merge raw fetch pipeline 2017-06-03 13:00:48 +02:00
turanszkij b02284011f raw buffer instance fetch 2017-06-01 15:50:35 +02:00
turanszkij a1e9550e1b rawbuffer vertex fetch 2017-06-01 15:04:59 +02:00
turanszkij 8e7dceb3eb removed dx warning in skinning compute 2017-06-01 00:28:07 +02:00
turanszkij e7b2bbc0ea minor impostor rendering fix 2017-06-01 00:17:59 +02:00
turanszkij bb910fad3e fix 2017-06-01 00:12:50 +02:00
turanszkij fa7d7a3ba5 implemented custom vertex fetching object shaders 2017-05-31 23:40:40 +02:00
turanszkij 2927ca7474 removed streamout shaders in favor of compute 2017-05-31 21:19:40 +02:00
turanszkij 39180eeeb7 discarded streamout api in favor of compute 2017-05-31 21:13:13 +02:00
turanszkij 35f84a9b39 implement streamout skinning functionality in compute shader 2017-05-31 20:53:08 +02:00
turanszkij 4efb89cd50 CPU skinning support discontinued 2017-05-31 19:33:47 +02:00
turanszkij dc64b09869 hair particle system update 2017-05-30 23:03:13 +02:00
turanszkij 84cd694a1c implemented occlusion query pool with conservative culling 2017-05-29 23:35:23 +02:00