turanszkij
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4e26e376f4
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updated motion blur
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2017-08-28 20:32:28 +02:00 |
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turanszkij
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3d2afd0d85
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improved temporal AA
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2017-08-24 22:06:09 +02:00 |
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turanszkij
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36a688bd0e
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optimized skinned animations
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2017-08-21 20:16:05 +02:00 |
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turanszkij
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11cf155ef3
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fixed deprecation in sound system wrapper
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2017-08-18 22:30:28 +02:00 |
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turanszkij
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c2e8a89ccb
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better hardware utilization of depthstencil resources
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2017-08-18 21:48:37 +02:00 |
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turanszkij
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fdfccd7c11
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light culling compute shader updated
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2017-08-03 21:07:02 +02:00 |
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turanszkij
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1ce13ca037
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Merge branch 'master' of https://github.com/turanszkij/WickedEngine
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2017-07-31 20:38:03 +02:00 |
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turanszkij
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7c88baa0e7
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minor update in tiled deferred compute shader
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2017-07-31 20:37:57 +02:00 |
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Turánszki János
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4f51340613
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Update README.md
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2017-07-20 11:38:45 +02:00 |
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Turánszki János
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688896f978
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Update README.md
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2017-07-20 11:37:59 +02:00 |
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turanszkij
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dd33863c95
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updated logo_small.png
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2017-07-20 11:35:54 +02:00 |
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turanszkij
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a24873544d
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updated basic information
0.12.2
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2017-07-19 21:01:43 +02:00 |
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turanszkij
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6562d7079d
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added continuous integration
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2017-07-10 21:43:10 +02:00 |
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turanszkij
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0d6c887883
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minor fix for tiled deferred hairparticle alpha composition
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2017-07-05 21:10:37 +02:00 |
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Turánszki János
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e822c571a7
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Update README.md
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2017-07-02 11:34:50 +02:00 |
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turanszkij
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87dffc52f8
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Merge branch 'master' of https://github.com/turanszkij/WickedEngine
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2017-07-01 20:27:14 +02:00 |
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turanszkij
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babc151be2
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updated documentation
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2017-07-01 20:27:08 +02:00 |
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Turánszki János
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24eadcce75
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added pc-build link
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2017-07-01 20:23:14 +02:00 |
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Turánszki János
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1a47ed353b
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added pc-build link
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2017-07-01 20:22:48 +02:00 |
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turanszkij
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01a6ef5235
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Tiled deferred render path updates
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2017-06-30 11:53:44 +02:00 |
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turanszkij
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a7480984da
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implemented Tiled Deferred render path
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2017-06-30 01:36:13 +02:00 |
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turanszkij
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ef0b58989a
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fixed render path swapping bug when internal resolution change would not propagate to subcomponents;
editor typo fix;
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2017-06-29 01:30:38 +02:00 |
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turanszkij
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364d1de518
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new editor feature: switch render paths in real time
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2017-06-29 01:07:20 +02:00 |
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turanszkij
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f9058e9610
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added support for user stencil buffer tagging;
added renderable3dcomponent depthbuffer query;
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2017-06-28 23:25:30 +02:00 |
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turanszkij
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1722406713
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minor updates: graphics api, picking, hairparticle culling
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2017-06-27 23:38:37 +02:00 |
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turanszkij
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cbdceb4a13
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optimized skinning compute shader
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2017-06-21 22:40:13 +02:00 |
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turanszkij
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14dfcedee0
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optimized hair particle system vertex buffer
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2017-06-20 22:20:40 +02:00 |
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turanszkij
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8189af2def
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validated current version for Desktop + UWP
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2017-06-20 21:28:08 +02:00 |
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turanszkij
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d3b7bbfc99
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updated to vs 2017
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2017-06-18 13:57:52 +02:00 |
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turanszkij
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648a04f9dd
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particle system updates
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2017-06-17 00:35:27 +02:00 |
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turanszkij
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0ed52383e3
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minor fix for hairparticlesystem
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2017-06-05 14:36:42 +02:00 |
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turanszkij
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78ce6c8239
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dithering now forces alpha tested shaders for some passes;
cubemap shadow wind offset added;
minor fix of refractive materials;
fixed water vertex shader;
switchable advanced refractions;
updated editor;
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2017-06-05 13:49:37 +02:00 |
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turanszkij
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100a77cce6
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updated editor
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2017-06-04 17:50:54 +02:00 |
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turanszkij
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80e82d573c
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updated hair particle system culling shader
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2017-06-04 14:56:00 +02:00 |
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turanszkij
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f651b5b1c1
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minor light culling compute refactor
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2017-06-03 17:45:16 +02:00 |
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turanszkij
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47416f10ad
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implemented indirect culling-draw for hair particle systems
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2017-06-03 17:17:29 +02:00 |
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turanszkij
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42f119a760
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rearranged resource binding slots in skinning compute
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2017-06-03 13:19:12 +02:00 |
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turanszkij
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2660f077da
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sub-merge raw fetch pipeline
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2017-06-03 13:00:48 +02:00 |
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turanszkij
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b02284011f
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raw buffer instance fetch
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2017-06-01 15:50:35 +02:00 |
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turanszkij
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a1e9550e1b
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rawbuffer vertex fetch
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2017-06-01 15:04:59 +02:00 |
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turanszkij
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8e7dceb3eb
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removed dx warning in skinning compute
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2017-06-01 00:28:07 +02:00 |
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turanszkij
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e7b2bbc0ea
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minor impostor rendering fix
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2017-06-01 00:17:59 +02:00 |
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turanszkij
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bb910fad3e
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fix
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2017-06-01 00:12:50 +02:00 |
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turanszkij
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fa7d7a3ba5
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implemented custom vertex fetching object shaders
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2017-05-31 23:40:40 +02:00 |
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turanszkij
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2927ca7474
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removed streamout shaders in favor of compute
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2017-05-31 21:19:40 +02:00 |
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turanszkij
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39180eeeb7
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discarded streamout api in favor of compute
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2017-05-31 21:13:13 +02:00 |
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turanszkij
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35f84a9b39
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implement streamout skinning functionality in compute shader
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2017-05-31 20:53:08 +02:00 |
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turanszkij
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4efb89cd50
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CPU skinning support discontinued
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2017-05-31 19:33:47 +02:00 |
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turanszkij
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dc64b09869
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hair particle system update
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2017-05-30 23:03:13 +02:00 |
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turanszkij
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84cd694a1c
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implemented occlusion query pool with conservative culling
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2017-05-29 23:35:23 +02:00 |
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