Commit Graph

810 Commits

Author SHA1 Message Date
turanszkij babc151be2 updated documentation 2017-07-01 20:27:08 +02:00
turanszkij 01a6ef5235 Tiled deferred render path updates 2017-06-30 11:53:44 +02:00
turanszkij a7480984da implemented Tiled Deferred render path 2017-06-30 01:36:13 +02:00
turanszkij ef0b58989a fixed render path swapping bug when internal resolution change would not propagate to subcomponents;
editor typo fix;
2017-06-29 01:30:38 +02:00
turanszkij 364d1de518 new editor feature: switch render paths in real time 2017-06-29 01:07:20 +02:00
turanszkij f9058e9610 added support for user stencil buffer tagging;
added renderable3dcomponent depthbuffer query;
2017-06-28 23:25:30 +02:00
turanszkij 1722406713 minor updates: graphics api, picking, hairparticle culling 2017-06-27 23:38:37 +02:00
turanszkij cbdceb4a13 optimized skinning compute shader 2017-06-21 22:40:13 +02:00
turanszkij 14dfcedee0 optimized hair particle system vertex buffer 2017-06-20 22:20:40 +02:00
turanszkij 8189af2def validated current version for Desktop + UWP 2017-06-20 21:28:08 +02:00
turanszkij d3b7bbfc99 updated to vs 2017 2017-06-18 13:57:52 +02:00
turanszkij 648a04f9dd particle system updates 2017-06-17 00:35:27 +02:00
turanszkij 0ed52383e3 minor fix for hairparticlesystem 2017-06-05 14:36:42 +02:00
turanszkij 78ce6c8239 dithering now forces alpha tested shaders for some passes;
cubemap shadow wind offset added;
minor fix of refractive materials;
fixed water vertex shader;
switchable advanced refractions;
updated editor;
2017-06-05 13:49:37 +02:00
turanszkij 100a77cce6 updated editor 2017-06-04 17:50:54 +02:00
turanszkij 80e82d573c updated hair particle system culling shader 2017-06-04 14:56:00 +02:00
turanszkij f651b5b1c1 minor light culling compute refactor 2017-06-03 17:45:16 +02:00
turanszkij 47416f10ad implemented indirect culling-draw for hair particle systems 2017-06-03 17:17:29 +02:00
turanszkij 42f119a760 rearranged resource binding slots in skinning compute 2017-06-03 13:19:12 +02:00
turanszkij 2660f077da sub-merge raw fetch pipeline 2017-06-03 13:00:48 +02:00
turanszkij b02284011f raw buffer instance fetch 2017-06-01 15:50:35 +02:00
turanszkij a1e9550e1b rawbuffer vertex fetch 2017-06-01 15:04:59 +02:00
turanszkij 8e7dceb3eb removed dx warning in skinning compute 2017-06-01 00:28:07 +02:00
turanszkij e7b2bbc0ea minor impostor rendering fix 2017-06-01 00:17:59 +02:00
turanszkij bb910fad3e fix 2017-06-01 00:12:50 +02:00
turanszkij fa7d7a3ba5 implemented custom vertex fetching object shaders 2017-05-31 23:40:40 +02:00
turanszkij 2927ca7474 removed streamout shaders in favor of compute 2017-05-31 21:19:40 +02:00
turanszkij 39180eeeb7 discarded streamout api in favor of compute 2017-05-31 21:13:13 +02:00
turanszkij 35f84a9b39 implement streamout skinning functionality in compute shader 2017-05-31 20:53:08 +02:00
turanszkij 4efb89cd50 CPU skinning support discontinued 2017-05-31 19:33:47 +02:00
turanszkij dc64b09869 hair particle system update 2017-05-30 23:03:13 +02:00
turanszkij 84cd694a1c implemented occlusion query pool with conservative culling 2017-05-29 23:35:23 +02:00
turanszkij bea995e53d validated UWP build 2017-05-26 00:37:23 +02:00
turanszkij a23f36304f added fallback to 16 bit index buffers 2017-05-25 23:01:12 +02:00
turanszkij 17fd5c80a5 refactor: removed shader class linkage interface 2017-05-25 22:17:13 +02:00
turanszkij bf1aac9b52 optimized vertex streams wrap-up 2017-05-24 15:00:15 +02:00
turanszkij bde75b2b54 optimized vertex streams part6 2017-05-23 22:46:11 +02:00
turanszkij 4b9b358dac fixed softbody vertex prop reorder 2017-05-23 20:41:23 +02:00
turanszkij 12bef02524 fixed envmap rendering 2017-05-23 20:39:01 +02:00
turanszkij f183afb5e1 minor updates 2017-05-23 18:19:40 +02:00
turanszkij b5219446cc common optimizations 2017-05-22 17:05:07 +02:00
turanszkij d4d39a3944 update impostor rendering 2017-05-22 10:57:25 +02:00
turanszkij f16a8b9a48 optimized vertex streams part5 2017-05-22 10:36:54 +02:00
turanszkij 73596f89df optimized vertex streams part4 2017-05-22 01:48:31 +02:00
turanszkij 19a3797ffc optimized vertex streams part3 2017-05-22 01:03:21 +02:00
turanszkij 942830dfc2 optimized vertex streams part2 2017-05-21 23:59:26 +02:00
turanszkij 41fc925e78 optimized vertex streams part1 2017-05-21 23:42:29 +02:00
turanszkij be6747adfc optimized resource binding frequency 2017-05-21 22:01:51 +02:00
turanszkij f692cf26dc fixed bug with tiled rendering 2017-05-21 18:21:48 +02:00
turanszkij 1b792494b4 updated editor 2017-05-21 17:13:42 +02:00