Turánszki János
e9f8647f0f
re-added custom dxva.h
2025-07-11 20:30:01 +02:00
Dennis Brakhane
5309d10d86
cmake: don't build zstd.c ( #1160 )
...
it's built in utility_common.cpp
2025-07-11 20:15:28 +02:00
Dennis Brakhane
c497fbd8ce
update gitignore ( #1159 )
2025-07-11 07:45:20 +02:00
Turánszki János
15c22fd666
Wave effect, AMD lightmap fix and other updates ( #1156 )
2025-07-10 17:40:57 +02:00
Dennis Brakhane
4028d250e7
gltf import: fix light import ( #1158 )
...
The importer assumed that each light was only referenced once and in
the order it appears in the KHR_lights_punctual extension.
However, glTF allows a light to be referenced by more than one node,
and in different order. This commit adds support for this.
2025-07-10 17:16:37 +02:00
Turánszki János
d0941c07ef
path tracing AMD fix
2025-07-10 15:20:54 +02:00
Turánszki János
eefd663a64
camera window fix
2025-07-10 14:48:23 +02:00
Dennis Brakhane
6aa7ee4687
gltf import: import metadata ( #1157 )
...
Currently, only bool, float, int and string are supported. Any other
type will be imported as a JSON string.
It is assumed that the "extras" field is a JSON object; this
is the recommended practise and also how Blender stores its
custom properties.
2025-07-09 19:25:49 +02:00
Turánszki János
03edd338ad
editor: metadata window fix
2025-07-09 08:24:08 +02:00
Dennis Brakhane
573b60418e
remove some warnings on Clang ( #1154 )
2025-07-09 07:44:18 +02:00
Dennis Brakhane
282b81c3d9
replace default reference captures, fix missing calls ( #1153 )
...
* forAll -> forEach
* replace default reference captures with more specific ones
* fix missing calls in fixXYZ/forEachSelectedWithRefresh
2025-07-08 17:08:59 +02:00
Turánszki János
38caf1a5f0
improved MSAA instance transparency
2025-07-07 08:31:24 +02:00
Dennis Brakhane
985596c9b3
editor: reduce code duplication for all other components as well ( #1151 )
2025-07-07 07:36:01 +02:00
Turánszki János
841201499d
shadow fix #1150
2025-07-06 07:48:42 +02:00
Dennis Brakhane
cc127406aa
compress embedded Liberation Sans ( #1149 )
...
This saves 200KB in the binary and 600KB in the sources
2025-07-06 07:45:25 +02:00
Turánszki János
16f4b80c57
disabled capsule reflection for planar reflection material
2025-07-05 07:54:32 +02:00
Dennis Brakhane
f0bff93c91
editor: reduce code duplication in rigidbody window ( #1148 )
2025-07-05 07:53:44 +02:00
Turánszki János
6290f37f6d
editor vehicle physics suspension sliders fix
2025-07-04 18:53:42 +02:00
Turánszki János
43ca9f7d59
editor: add 4K and 8K shadow map option for light forced resolution
2025-07-03 17:37:39 +02:00
Turánszki János
3fc410b801
removed unused function
2025-07-03 17:36:58 +02:00
Turánszki János
22ac09ec15
updated readme
2025-07-03 17:35:52 +02:00
Turánszki János
c4396bf521
gui fix: combobox filter could get stuck in some cases
2025-07-03 11:18:29 +02:00
Dennis Brakhane
2e563e4cb9
cmake: don't compile offlineshadercompiler into library ( #1147 )
...
REMOVE_ITEM needs the full path, not just the name
2025-07-02 15:59:22 +02:00
Dennis Brakhane
0ea6a6eef4
zstd: add license text, update to 1.5.7 ( #1146 )
2025-07-02 13:47:47 +02:00
Dennis Brakhane
67f215e143
cmake: add /bigobj on MSVC
...
Debug builds fail without it, and maybe Release would in the future,
so just always set it.
2025-07-01 19:30:46 +02:00
Dennis Brakhane
854ea1fbd5
cmake: restore Template_Windows/CMakeLists.txt
...
also, remove reference to nonexistant Template_Windows.rc file.
2025-07-01 19:19:33 +02:00
Dennis Brakhane
0a7f2eb003
cmake: workaround source dirs containing regex meta characters ( #1143 )
2025-07-01 14:51:18 +02:00
Turánszki János
1b9ef603a1
path tracing AMD improvement #1142
v0.71.802
2025-07-01 06:44:07 +02:00
Turánszki János
12dd20dee7
character controller: camera smoothing frame rate dependency fix
2025-06-30 07:22:25 +02:00
Turánszki János
c44b65b2a8
character controller: not using delta time for mouse delta
2025-06-29 12:26:32 +02:00
Turánszki János
eb6844460c
character controller: nicer turn speed when rotating camera by mouse
2025-06-29 08:42:46 +02:00
Turánszki János
39a5db515a
fixes
2025-06-29 06:54:10 +02:00
Anthony Python
0df54255a1
Added chromatic Aberration lua binds to RenderPath3D ( #1141 )
...
Co-authored-by: AnthonyPython <cto@gungnirstudiosllc.com >
2025-06-28 18:48:14 +02:00
Turánszki János
38cc0729f0
removed dithering from MSAA alpha to coverage
2025-06-28 15:36:37 +02:00
Turánszki János
67233c5fdf
gui combobox filter fix
2025-06-28 15:36:18 +02:00
Turánszki János
1e80b4b420
added CreateScreenshotWithAlphaBackground feature
2025-06-28 11:53:29 +02:00
Turánszki János
6c973af60d
block compressed texture saving fix for non block-aligned dimensions
2025-06-28 08:36:27 +02:00
Turánszki János
a522bac27b
editor theme improvements
2025-06-28 06:17:35 +02:00
Turánszki János
67aa970c7a
some improvements
2025-06-27 08:24:35 +02:00
Turánszki János
95ef71521f
editor and project creator updates
2025-06-26 07:50:29 +02:00
Dennis Brakhane
551bbe8745
cmake: rename WickedEngineEditor target to Editor ( #1139 )
2025-06-25 23:05:48 +02:00
Turánszki János
1ec0e5d2ab
editor: revert part that was checked in commented out by mistake
2025-06-25 19:34:32 +02:00
Turánszki János
293fd766ad
gui text input activation state fixes
2025-06-25 18:06:34 +02:00
Turánszki János
82935701b5
editor fix: theme was accidentally applied in every update
2025-06-25 17:38:15 +02:00
Turánszki János
5708d93aaf
backlog home key toggle fix
2025-06-25 17:21:23 +02:00
Turánszki János
76607272d2
editor theme refresh refactor
2025-06-25 09:20:34 +02:00
Turánszki János
a3c0ce083d
editor theme and config fixes
2025-06-25 08:50:56 +02:00
Turánszki János
9ad8d841af
some editor updates
2025-06-25 07:52:04 +02:00
Turánszki János
8d3d135e76
gui fix
2025-06-25 06:52:25 +02:00
Turánszki János
50e00517cf
improvements for rename key handling
2025-06-24 09:22:04 +02:00